AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games on iOS in Oceania Q4 2022
Discover the performance trends of the top 5 hybridcasual games on iOS in Oceania during Q4 2022, highlighting their weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 hybridcasual games on iOS in Oceania exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics for each app.
Survivor!.io from HABBY saw a notable peak in weekly revenue, reaching approximately $57K in the week of December 19. Weekly downloads fluctuated, peaking at 19K in late September and again in late December at 18K. Active users experienced a decline from 86K at the end of September to a low of 67K in early December, before rebounding to 82K by the end of the quarter.
Triple Match 3D by Boombox Games LTD demonstrated a consistent increase in weekly revenue, peaking at about $46K in the final week of December. Weekly downloads saw a downward trend from 3.4K in late September to 2.6K by the end of December. However, active users showed a steady increase, ending the quarter at 10K from 5.9K at the beginning.
Stumble Guys from Scopely, Inc. experienced a decline in weekly revenue, dropping from $78K in late September to $15K by the end of December. Weekly downloads also decreased significantly, from 40K in late September to 9.7K in late December. Active users followed a similar downward trend, starting at 310K and ending at 183K.
Zen Match - Relaxing Puzzle by Moon Active showed steady weekly revenue, with a peak of $27K in the week of October 3. Weekly downloads were relatively low, peaking at 2.9K in early October and dropping to 1.2K by the end of December. Active users remained fairly stable, fluctuating around the 17K to 20K mark throughout the quarter.
Kingdom Guard: Tower Defense TD from TAP4FUN (HONGKONG) LIMITED had a peak in weekly revenue at $25K in late October. Weekly downloads were modest, with a high of 1K in mid-October and a low of around 500 in December. Active users showed a slight increase, from 4K at the start of the quarter to 4.7K in mid-October, before ending at 3.9K.
These insights, sourced from Sensor Tower, highlight the diverse performance of hybridcasual games in Oceania on the iOS platform during Q4 2022. For more detailed data and insights, visit Sensor Tower.